This process began with some paper sketches of elements within the game -
thinking about the relative size of the fish, obstacles etc. and how
they appear on the screen.
Next, some pen and ink sketches were used to have more clear designs to
work from when producing the digital version. This ensures the vector
images aren't too stiff and geometric: if working directly to vector, it
can be tempting to use more generic, oversimplified shapes and the
designs become unimaginative.
Finally, the designs are drawn digitally in a vector format. This allows
easier resizing of the sprites to suit different screen sizes.
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